Pyface provides a collection of classes suitable for representing an
application. Although the classes are principally designed to work with
GUI-based applications, the base class
Application class does not
and so can be used as the basis for command-line or server applications with
a shared codebase with a GUI application.
Additionally, the application classes are designed to be forward-compatible with Envisage application classes so applications developed using this framework can easily be refactored to take advantage of the Envisage’s plug-in extensibility if that should be required.
The core of the
Application class’ API are three methods:
Application.run() method is the
entry-point of the application, and performs the following steps:
Application.start()method to initialize the application’s state.
if the start is successful, calls an internal
Application._run()method which does the actual work (such as running the GUI event loop).
Application._run()method returns, calls
Application.stop()to release any resources used by the application and de-initialize as needed.
Subclasses of the base
Application class will likely override all
three of these methods, but
subclasses may be able to avoid having to touch them, depending on what
addition resources they need to access.
In addition to these three methods, there is an
method that can be called by code that wants to halt the application at that
point. For the base class this simply raises an :py:class:
exception, but for event loop based classes it may instead call appropriate
toolkit code to close open windows and stop the application event loop.
During this life-cycle, the application will emit various Traits events
indicating the state that it is currently in. The sequence of events is
In addition to the core methods and events, the
has some traits for metadata about the application, primarily the
human-readable application name, a description of the application, and a
globally unique application id. The application also has traits holding
platform-dependent “home” and “user” directory paths, which by default are
traits.etsconfig which give reasonable platform-dependent
A simple command-line application might look something like this:
import argparse from pyface.application import Application from traits.api import Str class HelloApplication(Application): """ Simple application subclass that greets a location. """ #: The location being greeted. location = Str("world") def _run(self): super()._run() print("Hello "+self.location) def main(): app = HelloApplication() parser = argparse.ArgumentParser(description=app.description) parser.add_argument('location', nargs='?', default=app.location, help="the location to greet") parser.parse_args(namespace=app) app.run() if __name__ == '__main__': main()
GUIApplication subclass is the base class to use for
Pyface-based GUI applications. This class invokes the Pyface toolkit’s event
loop in the
GUIApplication._run() method, and stops it in the
The class has code that tracks application windows through their lifecycle.
The application has a list
GUIApplication.windows of all known
windows. Windows can be added to the list with the
GUIApplication.add_window() method which also handles opening the
window. Windows are automatically removed from the list when they are closed.
In addition the class has a
which by default calls the
and handles setting titles, icons and sizing of the created windows. Windows
GUIApplication.create_window() still need to be added to
the application’s list of windows via
GUIApplication.start() method of the class must ensure that there
is at least one open window by the point that the event loop starts,
particularly with the WxPython backend. The default
GUIApplication.start() method calls
GUIApplication._create_windows() to perform the initial set-up of open
windows. The default behaviour is to call the
GUIApplication.create_windows() method and then add that window.
In most cases to use the base
GUIApplication class, you will want
create a subclass of
ApplicationWindowthat at least overrides the
_create_contents()method to create the desired user interface. Ideally this window should be able to work without needing an application, as this helps with reusability.
create a window factory function that taskes the application and arbitrary other keyword arguments and creates an instance of the
ApplicationWindowsubclass along with any additional application-dependent state that is required. This can include application-dependent menus, toolbars, etc. as well as other state injected by from application.
GUIApplication class can be used without subclassing, for
complex applications it is likely that the a subclass will need to be used,
and will likely override the
methods to perform additional application-specific customization.
The following example shows how to build a simple but functional
GUIApplication which provides an interactive Python shell. The
application has two parts: a
pyface.application_window.ApplicationWindow subclass which is
responsible for creating the Python shell widget, and a window factory which
is responsible for creating the windows and populating the menu bar.
The application window subclass looks like this:
from pyface.api import ApplicationWindow, PythonShell from traits.api import Instance class PythonShellWindow(ApplicationWindow): """ An application window that displays a simple Python shell. """ #: The title of the window. title = "Python Shell" #: The Python shell widget to use. shell = Instance('pyface.i_python_shell.IPythonShell') def _create_contents(self, parent): """ Create the shell widget. """ self.shell = PythonShell(parent) return self.shell.control
Note that we don’t (and shouldn’t) need the application to be available for this class to work - it is a perfectly good stand-alone class that can potentially be re-used in many different contexts.
While the GUI application window subclass looks like this:
from pyface.api import GUIApplication from pyface.action.api import ( AboutAction, CloseWindowAction, CreateWindowAction, ExitAction, Group, MenuBarManager, MenuManager ) from python_shell_window import PythonShellWindow def create_python_shell_window(application, **kwargs): window = PythonShellWindow() window.menu_bar_manager = MenuBarManager( MenuManager( Group(CreateWindowAction(application=application)), Group( CloseWindowAction(window=window), ExitAction(application=application), ), name='&File', ), MenuManager( AboutAction(application=application), name='&Help', ) ) return window def main(): app = GUIApplication( name="Python Shell", description="An example application that provides a Python shell.", icon='python_icon', logo='python_logo', window_factory=create_python_shell_window, ) app.run() if __name__ == '__main__': main()
A more complete version of this can be found in the Pyface examples.
TasksApplication class works in a similar way to the
GUIApplication class, but instead of the
supplying a window factory, instead you provide one or more
TaskFactory instances which provide information about the
different Tasks that are available for each window.
In addition the
TasksApplication has traits that hold extra
DockPane via factories for creating
the dock panes.
TasksApplication can be as simple as:
from pyface.tasks.api import TaskFactory, TasksApplication from python_editor_task import PythonEditorTask def main(): app = TasksApplication( id="example_python_editor_application", name="Python Editor", description=( "An example Tasks application that provides a Python editor." ), icon='python_icon', logo='python_logo', task_factories=[ TaskFactory( id='example.python_editor_task', name="Python Editor", factory=PythonEditorTask ) ], ) # invoke the mainloop app.run() if __name__ == '__main__': main()
A more complete version of this can be found in the Pyface examples.