Source code for traitsui.editors.tree_editor
# (C) Copyright 2004-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
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""" Defines the tree editor factory for all traits user interface toolkits.
"""
from traits.api import Any, Dict, Bool, Tuple, Int, List, Instance, Str, Enum
from traitsui.dock_window_theme import DockWindowTheme
from traitsui.editor_factory import EditorFactory
from traitsui.helper import Orientation
from traitsui.menu import Action
from traitsui.tree_node import TreeNode
# -------------------------------------------------------------------------
# Trait definitions:
# -------------------------------------------------------------------------
#: Size of each tree node icon
IconSize = Tuple((16, 16), Int, Int)
# -------------------------------------------------------------------------
# The core tree node menu actions:
# -------------------------------------------------------------------------
NewAction = "NewAction"
CopyAction = Action(
name="Copy",
action="editor._menu_copy_node",
enabled_when="editor._is_copyable(object)",
)
CutAction = Action(
name="Cut",
action="editor._menu_cut_node",
enabled_when="editor._is_cutable(object)",
)
PasteAction = Action(
name="Paste",
action="editor._menu_paste_node",
enabled_when="editor._is_pasteable(object)",
)
DeleteAction = Action(
name="Delete",
action="editor._menu_delete_node",
enabled_when="editor._is_deletable(object)",
)
RenameAction = Action(
name="Rename",
action="editor._menu_rename_node",
enabled_when="editor._is_renameable(object)",
)
[docs]class TreeEditor(EditorFactory):
"""Editor factory for tree editors."""
# -------------------------------------------------------------------------
# Trait definitions:
# -------------------------------------------------------------------------
#: Supported TreeNode objects
nodes = List(TreeNode)
#: Mapping from TreeNode tuples to MultiTreeNodes
multi_nodes = Dict()
#: The column header labels if any.
column_headers = List(Str)
#: Are the individual nodes editable?
editable = Bool(True)
#: Selection mode.
selection_mode = Enum("single", "extended")
#: Is the editor shared across trees?
shared_editor = Bool(False)
#: Reference to a shared object editor
editor = Instance(EditorFactory)
# FIXME: Implemented only in wx backend.
#: The DockWindow graphical theme
dock_theme = Instance(DockWindowTheme)
#: Show icons for tree nodes?
show_icons = Bool(True)
#: Hide the tree root node?
hide_root = Bool(False)
#: Layout orientation of the tree and the editor
orientation = Orientation
#: Number of tree levels (down from the root) that should be automatically
#: opened
auto_open = Int()
#: Size of the tree node icons
icon_size = IconSize
#: Called when a node is selected
on_select = Any()
#: Called when a node is clicked
on_click = Any()
#: Called when a node is double-clicked
on_dclick = Any()
#: Called when a node is activated
on_activated = Any()
#: Call when the mouse hovers over a node
on_hover = Any()
#: The optional extended trait name of the trait to synchronize with the
#: editor's current selection:
selected = Str()
#: The optional extended trait name of the trait that should be assigned
#: a node object when a tree node is activated, by double-clicking or
#: pressing the Enter key when a node has focus (Note: if you want to
#: receive repeated activated events on the same node, make sure the trait
#: is defined as an Event):
activated = Str()
#: The optional extended trait name of the trait that should be assigned
#: a node object when a tree node is clicked on (Note: If you want to
#: receive repeated clicks on the same node, make sure the trait is defined
#: as an Event):
click = Str()
#: The optional extended trait name of the trait that should be assigned
#: a node object when a tree node is double-clicked on (Note: if you want
#: to receive repeated double-clicks on the same node, make sure the trait
#: is defined as an Event):
dclick = Str()
#: The optional extended trait name of the trait event that is fired
#: whenever the application wishes to veto a tree action in progress (e.g.
#: double-clicking a non-leaf tree node normally opens or closes the node,
#: but if you are handling the double-click event in your program, you may
#: wish to veto the open or close operation). Be sure to fire the veto
#: event in the event handler triggered by the operation (e.g. the 'dclick'
#: event handler.
veto = Str()
#: The optional extended trait name of the trait event that is fired when
#: the application wishes the currently visible portion of the tree widget
#: to repaint itself.
refresh = Str()
#: Mode for lines connecting tree nodes
#:
#: * 'appearance': Show lines only when they look good.
#: * 'on': Always show lines.
#: * 'off': Don't show lines.
lines_mode = Enum("appearance", "on", "off")
# FIXME: Document as unimplemented or wx specific.
#: Whether to alternate row colors or not.
alternating_row_colors = Bool(False)
#: Any extra vertical padding to add.
vertical_padding = Int(0)
#: Whether or not to expand on a double-click.
expands_on_dclick = Bool(True)
#: Whether the labels should be wrapped around, if not an ellipsis is shown
#: This works only in the qt backend and if there is only one column in
#: tree
word_wrap = Bool(False)
# This alias is deprecated and will be removed in TraitsUI 8.
ToolkitEditorFactory = TreeEditor