Source code for traitsui.base_panel

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from pyface.action.api import ActionController
from traits.api import Any, Instance
from traitsui.menu import Action

# Set of all predefined system button names:
SystemButtons = {"Undo", "Redo", "Apply", "Revert", "OK", "Cancel", "Help"}


[docs]class BasePanel(ActionController): """Base class for Traits UI panels and dialog boxes. Concrete subclasses of BasePanel are the Python-side owners of the top-level toolkit control for a UI. They also implement the Pyface ActionController API for menu and toolbar action handling. """ #: The top-level toolkit control of the UI. control = Any() #: The UI instance for the view. ui = Instance("traitsui.ui.UI")
[docs] def default_icon(self): """Return a default icon for a TraitsUI dialog.""" from pyface.image_resource import ImageResource return ImageResource("frame.png")
[docs] def check_button(self, buttons, action): """Adds *action* to the system buttons list for this dialog, if it is not already in the list. """ name = action.name for button in buttons: if self.is_button(button, name): return buttons.append(action)
[docs] def is_button(self, action, name): """Returns whether a specified action button is a system button.""" if isinstance(action, str): return action == name return action.name == name
[docs] def coerce_button(self, action): """Coerces a string to an Action if necessary.""" if isinstance(action, str): return Action( name=action, action="" if action in SystemButtons else "?" ) return action
# Button handlers -------------------------------------------------------- def _on_undo(self, event=None): """Handles an "Undo" change request.""" self.ui.history.undo() def _on_redo(self, event=None): """Handles a "Redo" change request.""" self.ui.history.redo() def _on_revert(self, event=None): """Handles a request to revert all changes.""" ui = self.ui if ui.history is not None: ui.history.revert() ui.handler.revert(ui.info) def _on_help(self, event=None): """Handles the user clicking the Help button.""" self.ui.handler.show_help(self.ui.info) # ------------------------------------------------------------------------ # ActionController interface # ------------------------------------------------------------------------
[docs] def perform(self, action, event): """Dispatches the action to be handled by the handler. Parameters ---------- action : Action instance The action to perform. event : ActionEvent instance The event that triggered the action. Returns ------- result : any The result of the action's perform method (usually None). """ handler = self.ui.handler self.ui.do_undoable(handler.perform, self.ui.info, action, event)
[docs] def add_to_menu(self, menu_item): """Adds a menu item to the menu bar being constructed. The bulk of the back-end work is done in Pyface. This code is simply responsible for hooking up radio groups, checkboxes, and enabled status. This routine is also used to add items to the toolbar, as logic and APIs are identical. Parameters ---------- menu_item : toolkit MenuItem The Pyface toolkit-level item to add to the menu. """ item = menu_item.item action = item.action if action.id != "": self.ui.info.bind(action.id, menu_item) if action.enabled_when != "": self.ui.add_enabled(action.enabled_when, menu_item) if action.visible_when != "": self.ui.add_visible(action.visible_when, menu_item) if action.checked_when != "": self.ui.add_checked(action.checked_when, menu_item)
[docs] def add_to_toolbar(self, toolbar_item): """Adds a menu item to the menu bar being constructed. The bulk of the back-end work is done in Pyface. This code is simply responsible for hooking up radio groups, checkboxes, and enabled status. This simply calls the analagous menu as logic and APIs are identical. Parameters ---------- toolbar_item : toolkit Tool The Pyface toolkit-level item to add to the toolbar. """ self.add_to_menu(toolbar_item)
[docs] def can_add_to_menu(self, action): """Should the toolbar action be defined in the user interface. This simply calls the analagous menu as logic and APIs are identical. Parameters ---------- action : Action The Action to add to the toolbar. Returns ------- defined : bool Whether or not the action should be added to the menu. """ if action.defined_when == "": return True return self.ui.eval_when(action.defined_when)
[docs] def can_add_to_toolbar(self, action): """Should the toolbar action be defined in the user interface. This simply calls the analagous menu as logic and APIs are identical. Parameters ---------- action : Action The Action to add to the toolbar. Returns ------- defined : bool Whether or not the action should be added to the toolbar. """ return self.can_add_to_menu(action)