# (C) Copyright 2018-2024 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
"""
Implementations of the IMessageSender, IMessageReceiver and IMessageRouter
interfaces for tasks executed in a background process.
Overview of the implementation
------------------------------
When the router is started (via the ``start`` method), it sets up the
following machinery:
- A process-safe process message queue that's shared between processes. This
queue runs in its own manager server process (the manager is
:attr:`MultiprocessingRouter.manager`), and the main process and worker
processes use proxy objects to communicate with the queue.
- A thread-safe local message queue in the main process.
- A long-running thread running in the main process, that continually monitors
the process message queue and immediately transfers any messages that arrive
to the local message queue.
- A :class:`~.IPingee` instance that's pinged by the monitor thread whenever a
message is transferred from the process message queue to the local message
queue, alerting the GUI that there's a message to process and route.
When a worker process uses the sender to send a message, the following steps
occur:
- the sender places the message onto the process message queue (using its
local proxy for that message queue)
- the monitor thread receives the message (using *its* local proxy for the
process message queue) and places the message onto the local message queue.
It also pings the pingee.
- assuming a running event loop, the pingee receives the ping and executes
the ``MultiprocessingRouter._route_message`` callback
- the ``_route_message`` callback pulls the next message from the local message
queue, inspects it to determine which receiver it should be sent to, and
sends it to that receiver
"""
import collections.abc
import itertools
import logging
import multiprocessing.managers
import queue
import threading
import time
from traits.api import (
Any,
Bool,
Dict,
Event,
HasRequiredTraits,
HasStrictTraits,
Instance,
Int,
provides,
)
from traits_futures.i_event_loop import IEventLoop
from traits_futures.i_message_router import (
IMessageReceiver,
IMessageRouter,
IMessageSender,
)
from traits_futures.i_pingee import IPingee
logger = logging.getLogger(__name__)
#: Internal states for the sender. The sender starts in the _INITIAL state,
#: moves to the _OPEN state when 'start' is called, and from _OPEN to _CLOSED
#: when 'stop' is called. Messages can only be sent with the 'send' method
#: while the sender is in _OPEN state.
_INITIAL = "initial"
_OPEN = "open"
_CLOSED = "closed"
[docs]
@IMessageSender.register
class MultiprocessingSender:
"""
Object allowing the worker to send messages.
This class will be instantiated in the main thread, and the instance passed
to the worker process to allow the worker to communicate back to the main
thread.
Parameters
----------
connection_id : int
Id of the matching receiver; used for message routing.
message_queue : multiprocessing.Queue
Process-safe queue for passing messages to the foreground.
"""
def __init__(self, connection_id, message_queue):
self.connection_id = connection_id
self.message_queue = message_queue
self._state = _INITIAL
[docs]
def start(self):
"""
Do any setup necessary to prepare for sending messages.
This method must be called before any messages can be sent
using the ``send`` method.
Not thread-safe. The 'start', 'send' and 'stop' methods should
all be called from the same thread.
Raises
------
RuntimeError
If the sender has previously been started.
"""
if self._state != _INITIAL:
raise RuntimeError(
f"Sender already started: state is {self._state}"
)
self._state = _OPEN
[docs]
def send(self, message):
"""
Send a message to the router.
Not thread-safe. The 'start', 'send' and 'stop' methods should
all be called from the same thread.
Parameters
----------
message : object
Typically this will be immutable, small, and pickleable.
Raises
------
RuntimeError
If the sender has not been started, or has already been stopped.
"""
if self._state != _OPEN:
raise RuntimeError(
"Sender must be in OPEN state to send messages: "
f"state is {self._state}"
)
self.message_queue.put((self.connection_id, message))
[docs]
def stop(self):
"""
Do any teardown.
After this method has been called, no more messages can be sent.
Not thread-safe. The 'start', 'send' and 'stop' methods should
all be called from the same thread.
Raises
------
RuntimeError
If the sender has not been started, or has already been stopped.
"""
if self._state != _OPEN:
raise RuntimeError(
"Sender not started, or already stopped: "
f"state is {self._state}"
)
self._state = _CLOSED
def __enter__(self):
self.start()
return self
def __exit__(self, *exc_info):
self.stop()
[docs]
@provides(IMessageReceiver)
class MultiprocessingReceiver(HasStrictTraits):
"""
Implementation of the IMessageReceiver interface for the case where the
sender will be in a background process.
"""
#: Event fired when a message is received from the paired sender.
message = Event(Any())
#: Connection id, matching that of the paired sender.
connection_id = Int()
[docs]
@provides(IMessageRouter)
class MultiprocessingRouter(HasRequiredTraits):
"""
Implementation of the IMessageRouter interface for the case where the
sender will be in a background process.
Parameters
----------
event_loop : IEventLoop
The event loop used to trigger message dispatch.
manager : multiprocessing.managers.SyncManager
Manager to be used for creating the shared-process queue.
"""
[docs]
def start(self):
"""
Start routing messages.
This method must be called before any call to ``pipe`` or
``close_pipe`` can be made.
Not thread-safe. Must always be called in the main thread.
Raises
------
RuntimeError
If the router has already been started.
"""
if self._running:
raise RuntimeError("Router is already running")
self._local_message_queue = queue.Queue()
self._link_to_event_loop()
self._process_message_queue = self.manager.Queue()
self._monitor_thread = threading.Thread(
target=monitor_queue,
args=(
self._process_message_queue,
self._local_message_queue,
self._pingee,
),
)
self._monitor_thread.start()
self._running = True
logger.debug(f"{self} started")
[docs]
def stop(self):
"""
Stop routing messages.
This method should be called in the main thread after all pipes
are finished with. Calls to ``pipe`` or ``close_pipe`` are
not permitted after this method has been called.
Logs a warning if there are unclosed pipes.
Not thread safe. Must always be called in the main thread.
Raises
------
RuntimeError
If the router is not running.
"""
if not self._running:
raise RuntimeError("Router is not running")
if self._receivers:
logger.warning(f"{self} has {len(self._receivers)} unclosed pipes")
# Shut everything down in reverse order.
# First the monitor thread.
self._process_message_queue.put(None)
self._monitor_thread.join()
self._monitor_thread = None
# No shutdown required for the process_message_queue: it'll be shut
# down when the manager is shut down. That's the responsibility of
# whoever provided that manager. Here we just remove the local
# reference.
self._process_message_queue = None
self._unlink_from_event_loop()
self._local_message_queue = None
self._running = False
logger.debug(f"{self} stopped")
[docs]
def pipe(self):
"""
Create a (sender, receiver) pair for sending and receiving messages.
The sender will be passed to the background task and used to send
messages, while the receiver remains in the foreground.
Not thread safe. Must always be called in the main thread.
Returns
-------
sender : MultiprocessingSender
Object to be passed to the background task.
receiver : MultiprocessingReceiver
Object kept in the foreground, which reacts to messages.
Raises
------
RuntimeError
If the router is not currently running.
"""
if not self._running:
raise RuntimeError("Router is not running.")
connection_id = next(self._connection_ids)
sender = MultiprocessingSender(
connection_id=connection_id,
message_queue=self._process_message_queue,
)
receiver = MultiprocessingReceiver(connection_id=connection_id)
self._receivers[connection_id] = receiver
logger.debug(
f"{self} created pipe #{connection_id} with receiver {receiver}"
)
return sender, receiver
[docs]
def close_pipe(self, receiver):
"""
Close the receiver end of a pipe produced by ``pipe``.
Removes the receiver from the routing table, so that no new messages
can reach that receiver.
Not thread safe. Must always be called in the main thread.
Parameters
----------
receiver : MultiprocessingReceiver
Receiver half of the pair returned by the ``pipe`` method.
Raises
------
RuntimeError
If the router is not currently running.
"""
if not self._running:
raise RuntimeError("Router is not running.")
connection_id = receiver.connection_id
self._receivers.pop(connection_id)
logger.debug(
f"{self} closed pipe #{connection_id} with receiver {receiver}"
)
[docs]
def route_until(self, condition, timeout=None):
"""
Manually drive the router until a given condition occurs, or timeout.
This is primarily used as part of a clean shutdown.
Note: this has the side-effect of moving the router from "event loop"
mode to "manual" mode. This mode switch is permanent, in the sense that
after this point, the router will no longer respond to pings: any
messages will need to be processed through this function.
Parameters
----------
condition
Zero-argument callable returning a boolean. When this condition
becomes true, this method will stop routing messages. If the
condition is already true on entry, no messages will be routed.
timeout : float, optional
Maximum number of seconds to route messages for.
Raises
------
RuntimeError
If the condition did not become true before timeout.
"""
self._unlink_from_event_loop()
if timeout is None:
while not condition():
self._route_message(block=True)
else:
end_time = time.monotonic() + timeout
try:
while not condition():
time_remaining = end_time - time.monotonic()
self._route_message(block=True, timeout=time_remaining)
except queue.Empty:
raise RuntimeError("Timed out waiting for messages")
# Public traits ###########################################################
#: The event loop used to trigger message dispatch.
event_loop = Instance(IEventLoop, required=True)
#: Manager, used to create message queues.
manager = Instance(multiprocessing.managers.BaseManager, required=True)
# Private traits ##########################################################
#: Queue receiving messages from child processes.
_process_message_queue = Any()
#: Local queue for messages to the UI thread.
_local_message_queue = Instance(queue.Queue)
#: Thread transferring messages from the process queue to the local queue.
_monitor_thread = Any()
#: Source of new connection ids.
_connection_ids = Instance(collections.abc.Iterator)
#: Receivers, keyed by connection_id.
_receivers = Dict(Int(), Instance(MultiprocessingReceiver))
#: Receiver for the "message_sent" signal.
_pingee = Instance(IPingee)
#: Bool keeping track of whether we're linked to the event loop
#: or not.
_linked = Bool(False)
#: Router status: True if running, False if stopped.
_running = Bool(False)
# Private methods #########################################################
def _link_to_event_loop(self):
"""
Link this router to the event loop.
"""
if self._linked:
# Raise, because lifetime management of self._pingee is delicate,
# so if we ever get here then something likely needs fixing.
raise RuntimeError("Already linked to the event loop")
self._pingee = self.event_loop.pingee(on_ping=self._route_message)
self._pingee.connect()
self._linked = True
def _unlink_from_event_loop(self):
"""
Unlink this router from the event loop, if it's linked.
After this call, the router will no longer react to any pending
tasks on the event loop.
"""
if self._linked:
# Note: it might be tempting to set self._pingee to None at this
# point, and to use the None-ness (or not) of self._pingee to avoid
# needing self._linked. But it's important not to do so: we need to
# be sure that the main thread reference to the Pingee outlives any
# reference on background threads. Otherwise we end up collection a
# Qt object (the Pingee) on a thread other than the one it was
# created on, and that's unsafe in general.
self._pingee.disconnect()
self._linked = False
def _route_message(self, *, block=False, timeout=None):
"""
Get and dispatch a message from the local message queue.
Parameters
----------
block : bool, optional
If True, block until either a message arrives or until timeout. If
False (the default), we expect a message to already be present in
the queue.
timeout : float, optional
Maximum time to wait for a message to arrive. If no timeout
is given and ``block`` is True, wait indefinitely. If ``block``
is False, this parameter is ignored.
Raises
------
queue.Empty
If no message arrives within the given timeout.
"""
connection_id, message = self._local_message_queue.get(
block=block,
timeout=None if timeout is None else max(timeout, 0.0),
)
try:
receiver = self._receivers[connection_id]
except KeyError:
logger.warning(
f"{self} discarding message from closed pipe #{connection_id}."
)
else:
receiver.message = message
def __connection_ids_default(self):
return itertools.count()
[docs]
def monitor_queue(process_queue, local_queue, pingee):
"""
Move incoming child process messages to the local queue.
Monitors the process queue for incoming messages, and transfers
those messages to the local queue. For each message transferred,
pings the event loop using the pingee to notify it that there's
a message to be processed.
To stop the thread, put ``None`` onto the process_queue.
Parameters
----------
process_queue : multiprocessing.Queue
Queue to listen to for messages.
local_queue : queue.Queue
Queue to transfer those messages to.
pingee : IPingee
Recipient for pings, used to notify the event loop that there's
a message pending.
"""
pinger = pingee.pinger()
pinger.connect()
try:
while True:
try:
message = process_queue.get(block=True, timeout=1.0)
except queue.Empty:
continue
if message is None:
break
local_queue.put(message)
# Avoid hanging onto a reference to the message until the next
# queue element arrives.
del message
pinger.ping()
finally:
pinger.disconnect()