Source code for pyface.workbench.i_perspective_item

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""" The interface for perspective items. """


from traits.api import Enum, Float, Interface, Str


[docs]class IPerspectiveItem(Interface): """ The interface for perspective items. """ # The Id of the view to display in the perspective. id = Str() # The position of the view relative to the item specified in the # 'relative_to' trait. # # 'top' puts the view above the 'relative_to' item. # 'bottom' puts the view below the 'relative_to' item. # 'left' puts the view to the left of the 'relative_to' item. # 'right' puts the view to the right of the 'relative_to' item. # 'with' puts the view in the same region as the 'relative_to' item. # # If the position is specified as 'with' you must specify a 'relative_to' # item other than the editor area (i.e., you cannot position a view 'with' # the editor area). position = Enum("left", "top", "bottom", "right", "with") # The Id of the view to position relative to. If this is not specified # (or if no view exists with this Id) then the view will be placed relative # to the editor area. relative_to = Str() # The width of the item (as a fraction of the window width). # # e.g. 0.5 == half the window width. # # Note that this is treated as a suggestion, and it may not be possible # for the workbench to allocate the space requested. width = Float(-1) # The height of the item (as a fraction of the window height). # # e.g. 0.5 == half the window height. # # Note that this is treated as a suggestion, and it may not be possible # for the workbench to allocate the space requested. height = Float(-1) # The style of the dock window. style_hint = Enum("tab", "horizontal", "vertical", "fixed")