Source code for envisage.ui.workbench.workbench_editor_manager

# (C) Copyright 2007-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" An editor manager that uses contributed editors. """

# Enthought library imports.
from pyface.workbench.api import EditorManager, TraitsUIEditor


[docs]class WorkbenchEditorManager(EditorManager): """An editor manager that uses contributed editors.""" ########################################################################### # 'IEditorManager' interface. ###########################################################################
[docs] def create_editor(self, window, obj, kind): """Create an editor for an object. For now, the 'kind' is actually a factory that produces editors. It should be a callable with the following signature:: callable(window=window, obj=obj) -> IEditor """ if kind is None: kind = TraitsUIEditor editor = kind(window=window, obj=obj) self.add_editor(editor, kind) return editor
########################################################################### # 'Protected' 'EditorManager' interface. ########################################################################### def _is_editing(self, editor, obj, kind): """Return True if the editor is editing the object.""" if kind is None: kind = TraitsUIEditor return self.get_editor_kind(editor) is kind and editor.obj == obj