Source code for envisage.ui.workbench.workbench_editor_manager

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# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
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""" An editor manager that uses contributed editors. """

# Enthought library imports.
from pyface.workbench.api import EditorManager, TraitsUIEditor


[docs]class WorkbenchEditorManager(EditorManager): """ An editor manager that uses contributed editors. """ ########################################################################### # 'IEditorManager' interface. ###########################################################################
[docs] def create_editor(self, window, obj, kind): """ Create an editor for an object. For now, the 'kind' is actually a factory that produces editors. It should be a callable with the following signature:: callable(window=window, obj=obj) -> IEditor """ if kind is None: kind = TraitsUIEditor editor = kind(window=window, obj=obj) self.add_editor(editor, kind) return editor
########################################################################### # 'Protected' 'EditorManager' interface. ########################################################################### def _is_editing(self, editor, obj, kind): """ Return True if the editor is editing the object. """ if kind is None: kind = TraitsUIEditor return self.get_editor_kind(editor) is kind and editor.obj == obj