enable.events module¶
Define the event objects and traits used by Enable components.
For a list of all the possible event suffixes, see interactor.py.
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class
enable.events.
BasicEvent
[source]¶ Bases:
traits.has_traits.HasTraits
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current_pointer_position
()[source]¶ Returns the current pointer position in the transformed coordinates
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net_transform
()[source]¶ Returns a single transformation (currently only (dx,dy)) that reflects the total amount of change from the original coordinates to the current offset coordinates stored in self.x and self.y.
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offset_xy
(origin_x, origin_y, caller=None)[source]¶ Shifts this event to be in the coordinate frame whose origin, specified in the event’s coordinate frame, is (origin_x, origin_y).
Basically, a component calls event.offset_xy(*self.position) to shift the event into its own coordinate frame.
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pop
(count=1, caller=None)[source]¶ Restores a previous position of the event. If count is provided, then pops count elements off of the event stack.
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class
enable.events.
BlobEvent
[source]¶ Bases:
enable.events.BasicEvent
Represent a single pointer event from a multi-pointer event system.
- Will be used with events:
blob_down blob_move blob_up
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class
enable.events.
BlobFrameEvent
[source]¶ Bases:
enable.events.BasicEvent
Represent the framing events for a multi-pointer event system.
- Will be used with events:
blob_frame_begin blob_frame_end
These can be used to synchronize the effects of multiple pointers.
The position traits are meaningless. These events will get passed down through all components. Also, no component should mark it as handled. The event must be dispatched through whether the component takes action based on it or not.
NOTE: Frames without any blob events may or may not generate BlobFrameEvents.
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class
enable.events.
DragEvent
[source]¶ Bases:
enable.events.BasicEvent
A system UI drag-and-drop operation. This is not the same as a DragTool event.
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class
enable.events.
KeyEvent
[source]¶ Bases:
enable.events.BasicEvent
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class
enable.events.
MouseEvent
[source]¶ Bases:
enable.events.BasicEvent
A mouse event.
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alt_down
= ReadOnly¶ If True, the ALT key is pressed on the keyboard
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control_down
= ReadOnly¶ If True, the CTRL key is pressed on the keyboard
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left_down
= ReadOnly¶ If True, the left button is pressed on the mouse
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middle_down
= ReadOnly¶ If True, the middle button is pressed on the mouse
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mouse_wheel
= ReadOnly¶ If a wheel event, holds number of units moved by the wheel
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mouse_wheel_axis
= ReadOnly¶ If a wheel event, contains either “horizontal” or “vertical”
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mouse_wheel_delta
= ReadOnly¶ If a wheel event, contains a 2D movement vector as a tuple
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right_down
= ReadOnly¶ If True, the right button is pressed on the mouse
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shift_down
= ReadOnly¶ If True, a SHIFT key is pressed on the keyboard
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