Source code for enable.tools.toolbars.viewport_toolbar

# (C) Copyright 2005-2022 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!

# Library imports

# Enthought Library imports
from enable.api import AbstractOverlay, Container, ColorTrait
from enable.font_metrics_provider import font_metrics_provider
from traits.api import Enum, Bool, Float, Int, Type, List

# Local imports
from .toolbar_buttons import Button


[docs]class ViewportToolbar(Container, AbstractOverlay): """ ViewportToolbar is a toolbar that is attached to the top of a viewport on the block canvas. """ button_spacing = Int(5) button_vposition = Int(6) always_on = Bool(True) toolbar_height = Float(30.0) order = Enum("left-to-right", "right-to-left") buttons = List(Type(Button)) # Override default values for inherited traits auto_size = False bgcolor = ColorTrait((0.5, 0.5, 0.5, 0.25)) def __init__(self, component=None, *args, **kw): # self.component should be a CanvasViewport if component is not None: kw["component"] = component super().__init__(**kw) for buttontype in self.buttons: self.add_button(buttontype()) def _do_layout(self, component=None): if component is None: component = self.component if component is not None: self.x = component.x # FIXME: Adding 2 to the self.y because there is a tiny gap # at the top of the toolbar where components from the block # canvas show through. self.y = component.y2 - self.toolbar_height + 2 self.height = self.toolbar_height self.width = component.width metrics = font_metrics_provider() if self.order == "right-to-left": last_button_position = self.width - self.button_spacing for b in self.components: x, y, w, h = metrics.get_text_extent(b.label) b.width = w + 2 * b.label_padding b.x = last_button_position - b.width b.y = self.button_vposition last_button_position -= b.width + self.button_spacing * 2 else: last_button_position = 0 for b in self.components: x, y, w, h = metrics.get_text_extent(b.label) b.width = w + 2 * b.label_padding b.x = self.button_spacing + last_button_position b.y = self.button_vposition last_button_position += b.width + self.button_spacing * 2
[docs] def overlay(self, other_component, gc, view_bounds=None, mode="normal"): c = other_component self.do_layout(component=c) with gc: gc.clip_to_rect(c.x, c.y, c.width, c.height) Container._draw(self, gc, view_bounds)
[docs] def add_button(self, button): self.add(button) button.toolbar_overlay = self self._layout_needed = True
[docs]class HoverToolbar(ViewportToolbar): # This is sort of a hack to make the container handle events like a plain # container. We also want this overlay to be "opaque", so that events # inside it don't continue propagating. def _dispatch_stateful_event(self, event, suffix): Container._dispatch_stateful_event(self, event, suffix) if not event.handled: if self.is_in(event.x, event.y): event.handled = True def _container_handle_mouse_event(self, event, suffix): if not self.is_in(event.x, event.y) and self.component.auto_hide: self.component.remove_toolbar() self.component.request_redraw()